Projects per year
Collaborations and top research areas from the last five years
Recent external collaboration on country/territory level. Dive into details by clicking on the dots or
Projects
- 3 Active
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EUPOM165: Erasmus+ KeyAction2: #ENHANCE - The social side of eSports
Aerenhouts, D., Zinzen, E., Sarens, M., Verschueren, J. & Kegelaers, J.
1/12/24 → 30/11/27
Project: Applied
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EUPOM144: Erasmus+ Key Action : Virtual reality sports Interaction Between European Schools (VIBES)
Cools, W., Sarens, M., Aerenhouts, D. & Zinzen, E.
1/12/23 → 31/05/26
Project: Applied
Research output
- 1 Poster
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Exercise intensity during a boxing game performed in virtual reality (VR) versus in a traditional game setting (TGS) among adults with and without simulated age-related macular degeneration (AMD)
Vanhove, M., Van Renterghem, L., Sarens, M., Zinzen, E. & Aerenhouts, D., 2024, (Unpublished).Research output: Unpublished contribution to conference › Poster
Activities
- 1 Talk or presentation at a conference
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A comparison of the intensity and pleasure experience during virtual reality boxing and punching bag boxing.
Dirk Aerenhouts (Speaker), Lisa Mertens (Contributor), Aimé Adam (Contributor), Marc Sarens (Contributor) & Evert Zinzen (Contributor)
4 Jul 2023 → 7 Jul 2023Activity: Talk or presentation › Talk or presentation at a conference