Empowering Elderly End-Users for Ambient Programming: The Tangible Way

Laurence Claeys, Johan Criel, Marjan Geerts, Fahim Kawsar

Research output: Chapter in Book/Report/Conference proceedingConference paper

3 Citations (Scopus)


This paper presents a novel tangible interaction technique leveraging
Near Field Communication (NFC) enabled Magnetic Cards to empower elderly
end-users in programming their pervasive computing environment. Following a
user-centric design approach through cultural probes, we have explored the de-
sign space of possible programming opportunities for elderly users. Accordingly
we have identified interaction techniques and candidate artefacts that could o
this user group a seamless programming experience for augmenting their ambient
environment with software driven personalized behavior. Three aspects of pro-
gramming - behavior generation, modification and (de) activation are addressed
using two tangible user interfaces - i) NFC cards for smart behavior creation and
modification and ii) a digital memo board as a placeholder for (de) activation of
intelligent behavior. A qualitative feasibility study suggests that the proposed ap-
proach is simple, comprehensive and has the potential to be easily incorporated
in the everyday routines of the elderly end-users.
Original languageEnglish
Title of host publicationThe 6th International Conference on Grid and Pervasive Computing (GPC 2011)
EditorsJukka Riekki, Mika Ylianttila, Minyi Guo
Number of pages3
ISBN (Print)978-3-642-20753-2
Publication statusPublished - 2011
EventUnknown -
Duration: 1 Jan 2011 → …

Publication series

NameLecture Notes in Computer Science


Period1/01/11 → …

Bibliographical note

Riekki, Jukka; Ylianttila, Mika; Guo, Minyi (Eds.)


  • pervasive
  • iot
  • end-user programming
  • user research
  • interfaces
  • elderly

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