Flikken: Programming a Mobile Game with Context-Aware Tuples

Research output: Book/ReportOther report

Abstract

This technical report describes Flikken, a mobile game implemented using context-aware tuples inspired by an industrial-strength game called The Target ). Flikken is a so-called virtually augmented game in which players equipped with mobile devices interact in a physical environment (i.e. a city) augmented with virtual ob jects.
Original languageEnglish
PublisherUnknown
Publication statusPublished - 15 Feb 2010

Keywords

  • context-awareness
  • tuple space
  • mobile ad hoc networks

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