Abstract
This technical report describes Flikken, a mobile game implemented using context-aware tuples inspired by an industrial-strength game called The Target ). Flikken is a so-called virtually augmented game in which players equipped with mobile devices interact in a physical environment (i.e. a city) augmented with virtual ob jects.
| Original language | English |
|---|---|
| Publisher | Unknown |
| Publication status | Published - 15 Feb 2010 |
Keywords
- context-awareness
- tuple space
- mobile ad hoc networks
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