Physical architecture and information architecture, NOT.

Research output: Chapter in Book/Report/Conference proceedingMeeting abstract (Book)

Abstract

Introduction: Design considerations are applied in
physical architecture as well as in more virtual information
architecture. An approach that is productive and useful in
physical reality may also be applicable in the more virtual
reality, in some analogous way.
Problem statement: Which elements of reality are NOT well
included in mainstream architectural design considerations,
while they may nevertheless be quite important for the result of
the design process? How can such factors be incorporated in
architecture nevertheless?
Results:
A. We found that analogous challenges face the architectural
designers working in physical space and information architects
working with virtual space, even when we focus on aspects that
largely escape the mainstream architectural design process.
B. For an analytical view we have placed the hardly tangible
architectural aspects that we have identified in a theoretical
model to accommodate 3 dimensions.
C. Further we step from the theoretical considerations to more
practical actions and decision making: for challenges that we
have identified, we also make a recommendation on how to take
them into account in the design process, in spite of their hardly
tangible nature.
Original languageEnglish
Title of host publicationIn Conference reader of the international interdisciplinary conference Analogous Spaces, Architecture and the space of information, intellect and action, organized by the Department Architecture and urban planning and Universiteitsbiblioteek, Universiteit Gent, Belgium
Pages221-223
Number of pages2
Publication statusPublished - 2008

Keywords

  • information architecture
  • physical architecture

Fingerprint

Dive into the research topics of 'Physical architecture and information architecture, NOT.'. Together they form a unique fingerprint.

Cite this