TY - ADVS
T1 - Reinforcement Learning 101 with a Virtual Reality Game
AU - Coppens, Youri
AU - Bargiacchi, Eugenio
PY - 2019/4/4
Y1 - 2019/4/4
N2 - Our proof-of-concept demonstrates how Virtual Reality can be used to explain the basic concepts of Reinforcement Learning. This application visualizes the learning process of Watkins' Q(λ), a fundamental algorithm in the field, in the form of an interactive treasure hunt game. A player takes the role of an autonomous agent, and must learn the shortest path to a hidden treasure through experience. The application also allows an audience to follow the game from an external display.
AB - Our proof-of-concept demonstrates how Virtual Reality can be used to explain the basic concepts of Reinforcement Learning. This application visualizes the learning process of Watkins' Q(λ), a fundamental algorithm in the field, in the form of an interactive treasure hunt game. A player takes the role of an autonomous agent, and must learn the shortest path to a hidden treasure through experience. The application also allows an audience to follow the game from an external display.
M3 - Digital or Visual Products
ER -