Abstract
This chapter is about programming mobile handheld devices with a scripting language called AmbientTalk. This language has been designed with the goal of easily prototyping applications that run on mobile devices interacting via a wireless network. Programming such applications traditionally involves interacting with low-level APIs in order to perform basic tasks like service discovery and communicating with remote services. We introduce the AmbientTalk scripting language, its implementation on top of the Java Micro edition platform (J2ME) and finally introduce Urbiflock, a pervasive social application for handheld devices developed entirely in AmbientTalk.
Original language | English |
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Title of host publication | Handheld Computing for Mobile Commerce: Applications, Concepts and Technologies |
Editors | Wen-chen Hu, Yanjun Zuo |
Publisher | IGI Global |
Pages | 202-224 |
Number of pages | 23 |
ISBN (Print) | 978-1-61520-761-9 |
Publication status | Published - 1 Mar 2010 |
Bibliographical note
Wen-Chen Hu and Yanjun ZuoKeywords
- mobile ad hoc networks
- pervasive computing
- actors
- events
- scripting languages
- service discovery
- distributed systems
- social computing