Flikken: Programming a Mobile Game with Context-Aware Tuples

Elisa Gonzalez Boix, Christophe Scholliers

Onderzoeksoutput: Other report


This technical report describes Flikken, a mobile game implemented using context-aware tuples inspired by an industrial-strength game called The Target ). Flikken is a so-called virtually augmented game in which players equipped with mobile devices interact in a physical environment (i.e. a city) augmented with virtual ob jects.
Originele taal-2English
StatusPublished - 15 feb 2010


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