Flikken: Programming a Mobile Game with Context-Aware Tuples

Elisa Gonzalez Boix, Christophe Scholliers

Onderzoeksoutput: Other reportResearch

Samenvatting

This technical report describes Flikken, a mobile game implemented using context-aware tuples inspired by an industrial-strength game called The Target ). Flikken is a so-called virtually augmented game in which players equipped with mobile devices interact in a physical environment (i.e. a city) augmented with virtual ob jects.
Originele taal-2English
UitgeverijUnknown
StatusPublished - 15 feb 2010

Vingerafdruk

Duik in de onderzoeksthema's van 'Flikken: Programming a Mobile Game with Context-Aware Tuples'. Samen vormen ze een unieke vingerafdruk.

Citeer dit