Interactive Learning of Grounded Concepts

Jens Nevens, Paul Van Eecke, Katrien Beuls

Onderzoeksoutput: Meeting abstract (Book)Research

Samenvatting

In this interactive demo, we introduce a novel approach to grounded concept learning. Using the language game methodology, we set up a tutor-learner scenario where the learner is an autonomous agent, grounded in the world using a Nao humanoid robot, and the participant is its tutor. For each concept, the robot has to find out which data streams are important and what the typical values for each data stream within a concept are. To make these decisions, the learner makes use of the notion of discrimination, i.e. separating one particular object from the other objects in the scene. Over the course of many such interactions, the learner incrementally and in real-time builds a complete repertoire of concepts that is functional in the world. A video of the demonstration can be found at https://ehai.ai. vub.ac.be/demos/interactive-concept-learning.
Originele taal-2English
TitelProceedings of the 31st Benelux Conference on Artificial Intelligence (BNAIC 2019) and the 28th Belgian Dutch Conference on Machine Learning (Benelearn 2019)
RedacteurenKatrien Beuls, Bart Bogaerts, Gianluca Bontempi, Pierre Geurts, Nick Harley, Bertrand Lebichot, Tom Lenaerts, Gilles Louppe, Paul Van Eecke
UitgeverijCEUR Workshop Proceedings
Aantal pagina's2
Volume2491
ISBN van elektronische versie1613-0073
StatusPublished - 6 nov 2019
EvenementBNAIC 2019 - Brussels, Belgium
Duur: 7 nov 20198 nov 2019

Publicatie series

NaamCEUR Workshop Proceedings
ISSN van geprinte versie1613-0073

Conference

ConferenceBNAIC 2019
Land/RegioBelgium
StadBrussels
Periode7/11/198/11/19

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